WORLD AT WAR

WORLD AT WAR

BIG GAME

JUNE 30TH, 2024

Gate Open at 7am


Participants from all over the country will come to Paintball Explosion to participate in the best paintball big game in the country.


Our ENTIRE PARK WILL BE ONE GIANT FIELD!


Pre-register now and select your side.


Pre-Registration Deadline: June 23rd

Member Pre-Reg: $15 / Non-member Pre-Reg: $25

Pre-Purchase Paintballs: $80/per case


TO REGISTER WITH MEMBER PRICING, PLEASE CALL THE PROSHOP AT 847-426-2662


This is sure to be one of the most exciting paintball games to play in!

Sunday Schedule

7:00 - Gates

9:30 - General's Meeting

10:00 - Game on

11:00 - First Mission Block

12:00 - Second Mission Block

1:00 - Third Mission Block

2:00 - Fourth Mission Block

3:00 - Final Mission Block

4:00 - Reload and Staging

4:30 - Final Battle – Details Announced Day Of

5:00 - Awards Ceremony and Giveaways Immediately Following Final Battle

About Big Game/Scenario Paintball

Big Game / Scenario paintball is a type of paintball game in which players participate in a scenario, or story; and may include historical re-enactments, futuristic or video game simulations. Games tend to last in the range of hours or days, and may include a large group of players. Scenario games are almost always objective-driven in regards to scoring. Each team must complete a series of missions to score points. These may be simple "capture the flag at this location" missions to elaborate missions involving props, multiple locations, interactive non-player characters and more. To further enhance the theme of a game, field locations may be named for important story locations, and props of various sorts are added to the game. These may be objects that players collect for points, or even vehicles that take part in the fighting, like paintball tanks. Players may don costumes specific to the theme, such as historic military uniforms or other costumes. Scenario events are usually planned far in advance, both by the event "producers" or fields, and by the players themselves. Players may form large, lasting networks of players and teams that play together year after year in a specific scenario. These organizations help plan game strategy and direct their groups on the field and offer a level of organization beyond the basic two-sided team play. The main thing to keep in mind is that this will be a fun event. We only hold events like this twice a year. All our fields are combined to make a giant map. You don't want to miss this event. Preregister now to receive a discount on entry.

Rules for Paintball Explosion's Annual World at War Event

Commanders:

Daniel A. Canchola of Midwest Mercenaries commands the Coalition/Blue

vs.

Resistance/Red lead by Ghost Crew Rodents Paintball


To start any mission at an objective ALL landmines must be cleared first! Don't worry we're only bringing over 300 landmines this time.


Shields

1. Limited to three per side

2. Must be standard riot shield size aka 20" by 36"

3. One shield per player 3 max on field at a time

4. Must look like a shield, no grabbing trash can lids or anything else

5. Only a pistol/pump/mech marker may be used with a shield


How To Eliminate A Shield Player

1. Hit any area on player including their marker with a paintball

2. Law Rocket that hits shield or lands within five feet of shield player


Additional Comments

1. If you don't like the idea of being shot at by law rockets don't use or be near a shield player

2. If more than three shields are found being used on the field at one time that team will lose their shields for the duration of the event and be assessed a point penalty

3. If any unforeseen problems arise with shield players, event staff can and will remove all shields from the field of play for the duration of the event


General Rules

1. There is no mandatory surrender rule - use your discretion, and listen to the refs!

2. DO NOT BARREL TAG – no physical contact of any kind for any reason.

3. Do not shoot at any spawn entrance or safe zone.

4. Do not advance past safe zone lines around both teams' respawn - listen to the refs!

v. If a spawn base is under control (direct, close proximity attack) by the opposing team for 5 minutes, the aggressive team will have to re-spawn at their base and will be awarded 50 pts.

5. Players are not allowed to be within 20ft of any tank – friendly or enemy.

6. Tank will be escorted by referee and tank is destructible with a rocket launcher.

7. Rocket Launcher are not to be fired at players, and have no effect on the game other than against tanks.


More General Rules

Player Arm Band Tape Is MANDATORY


Insertions Are: Constant! Return to your sides designated Dead Box, Tag Up, Wipe Your old hits off and your back in the game!


Landmines

Entering a land mine field results in instant eliminations (if you are in an area that contains several land mines)

Stepping on a single land mine results in elimination

If you are caught shooting land mines to eliminate them from the game your side will be accessed penalty points

Only EOD Experts can place or remove land mines, pay attention at briefing for further details!


Medics

Medics must wear white arm band tape and carry a pen and supplies card in order to heal a hit player. All hits from the neck and above are automatic eliminations (no medic heals) Medics must reach player calling for a medic, if at any time the neutral player calling a medic moves they are eliminated


Medics have 1-2 minutes to reach hit player, wipe the hit and write their player card number down on their supply card, failure to do this process will result in losing medic privileges for your whole side


Players making a proper medic card must yell “MEDIC” and wait in their current location, failure to do so wil result in ref staff calling you out as eliminated


Snipers

Each side will possess a very small amount of sniper shots. Eye of sight, call a ref over and point to which player you want to eliminate. Very limited resource!


LAW ROCKETS

Under NO CIRCUMSTANCES MAY A LAW ROCKET FIRE ANYTHING OTHER THAN APPROVED NERF ROCKETS. FAILURE TO FOLLOW THIS SIMPLE RULE WILL RESULT IN IMMEDIATE EJECTION FROM CURRENT AND ALL FUTURE EVENTS!!!


Points will be awarded throughout this game for:

1. Completing missions

2. Collecting props and turning into game promoter as you find them

3. Success at final battle


Mission Rewards and Raffle

i. Every player will receive 1 raffle ticket for registering.

ii. Any player in, or touching, an objective base at the end of a mission will receive one raffle ticket – PARTICIPATE IN THE MISSIONS!

iii. You must be present at the end of day to win the raffle.



Event staff reserve the right to change, omit, or alter rules at any time at their discretion to provide the best playing experience.

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